How to Monitor a Remote CoreEngine with Reflector

Reflect a remote simulation's shared memory locally, without direct access to the remote machine.

This guide walks through what Reflector does and how to use it to monitor and interact with a remote CoreEngine simulation as if it were running locally.

1. Start Reflector

Launch the Reflector app on your local workstation. It broadcasts on the network and waits for a remote CoreEngine to connect — no action is needed on the remote machine beyond having its Reflector thread enabled (see Runtime Configuration Guide).

2. Let the Remote CoreEngine Connect

When the remote CoreEngine's Reflector thread finds Reflector on the network, it connects to it automatically. Once connected, Reflector mirrors the remote engine's shared memory (LRUs, blocks, elements) into a local shared memory instance.

Reflector is the listener/host side of the connection — it waits and advertises itself; the remote CoreEngine initiates the connection to it.

3. Attach Local Tools as Usual

Once reflection is active, open any local UI tool exactly as you would against a local CoreEngine — no special configuration is needed to point them at the remote machine:

4. Interact, Not Just Observe

Writes from local tools (e.g. data injection from DIPanel) flow back through Reflector to the remote CoreEngine — you're not limited to read-only monitoring.

5. Keep Performance in Mind